VR City Alley Project
Kurt kupser alley render 01
Kurt kupser alley render 02
Kurt kupser alley render 03
Kurt kupser alley render 04
Kurt kupser alley render 05
Kurt kupser assets 0006 fire escape 1

At further LODs, the vertical railings on the fire escape are replaced with a 2D card.

Kurt kupser assets 0007 fire escape 2

The ladder and fire escape kits were set up so the albedo could be tinted for colour variation along the buildings.

Kurt kupser assets 0008 modular ladder kit

The ladder and fire escape kits were set up so the albedo could be tinted for colour variation along the buildings.

Kurt kupser assets 0005 garage door
Kurt kupser assets 0004 trash container 2
Kurt kupser assets 0003 trash container 1
Kurt kupser assets 0001 module example 2

Early module tests in TB3

Kurt kupser assets 0000 module example 1

Early module tests in TB3

This city alley scene was created by Dekogon for a client. All work was done by Clinton Crumpler and myself. Clinton was responsible for lighting the scene. This environment is optimized to run at 90FPS for VR. I've also posted most of the texture work I did for the scene as well which you can find on my portfolio.

To see more work from Clinton or Dekogon, check out these links:
https://www.artstation.com/ccrumpler
https://www.artstation.com/dekogon