3D Artist Magazine - VR Asset Guide
You can check out the article at a higher resolution here: https://issuu.com/danielahuactzin/docs/3d_artist_-_issue_120_2018/70

You can check out the article at a higher resolution here: https://issuu.com/danielahuactzin/docs/3d_artist_-_issue_120_2018/70

A while back I had the opportunity to write up an article for issue #120 of 3D Artist magazine detailing my process for creating a backpack asset using Maya, Marvelous Designer, zBrush and Photoshop. You can check it out online here, enjoy! https://issuu.com/danielahuactzin/docs/3d_artist_-_issue_120_2018/70